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What Does +/- Mean in NBA? (Plus-Minus Explained)

17/10/2025|Giovanni Angioni|NBA News
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<p>You're watching your team blow out an opponent by 30 points. Your favourite player drops 25 points, grabs 8 rebounds, and dishes 5 assists. Solid game, right? Then you check the box score and see his <strong>plus-minus</strong> is -8. Wait, what?</p> <p><strong>Plus-minus (+/-)</strong> is one of the most misunderstood stats in basketball. It's not about what a player does individually. It's about what happens to the team's score when that player is on the court. And once you understand how it works, you'll never look at a box score the same way again.</p> <p>Let's break down exactly what plus-minus means in the NBA, how it's calculated, why it's both useful and deeply flawed, and what numbers actually matter.</p> <h2>Plus-Minus Explained: The Simple Version</h2> <p><strong>Plus-minus tracks the point differential while a player is on the court.</strong> That's it. Nothing more, nothing less.</p> <p>If your team outscores the opponent by 12 points during your minutes, you get a +12. If they get outscored by 7 points while you're playing, you get a -7. The stat doesn't care if you scored 30 points or rode the bench: it only cares about the scoreboard changing while you're out there.</p> <p>Think of it like this: You walk into a room when the score is 45-40. You leave when it's 60-52. Your team gained 15 points (60-45) while the opponent gained 12 (52-40). That's a +3 for you.</p> <p>The stat appears in every box score as "+/-" or "DIFF" and represents the ultimate team-context stat.</p> <p>You could have the game of your life individually and still post a negative number if your team got torched defensively. Or you could barely touch the ball and finish +20 because you played with four All-Stars.</p> <h2>How Plus/Minus is Calculated (With Real Examples)</h2> <p>The basic calculation is simple:</p> <p><strong>Plus/Minus = (Team Points Scored While On Court) - (Opponent Points Scored While On Court)</strong></p> <p>Let's use an actual scenario to understand how all this works. Say you check into the game with your team trailing 28-35 (down 7). You play the next 8 minutes of game time. When you check out, the score is 47-44 (your team up 3).</p> <p>Here's the breakdown:</p> <ul> <li><strong>Your team's points while you played:</strong> 47 - 28 = 19 points</li> <li><strong>Opponent's points while you played:</strong> 44 - 35 = 9 points</li> <li><strong>Your plus-minus for that stretch:</strong> +19 - 9 = +10</li> </ul> <p>Your team outscored them by 10 points during your minutes, so you get credited with +10. Doesn't matter if you personally scored 12 of those points or zero: the stat treats all five players on the court equally.</p> <p>Now imagine you have three separate stints during the game with plus-minus ratings of +10, -3, and +8. Your final box score would show <strong>+15</strong> for the game.</p> <h3>Single Game vs Season Averages</h3> <p>Box scores show <strong>single-game plus-minus</strong>, which is the raw number from that specific contest. This stat is wildly volatile and heavily influenced by lineup combinations and game flow.</p> <p><strong>Season average plus-minus</strong> divides your total plus-minus by games played. A player who's +450 through 75 games has a season average of +6.0 per game. This is the number that actually tells you something useful, because it smooths out the noise across a large sample size.</p> <p>Plus-minus accumulates differently based on playing time. Starters who play 35 minutes have more opportunities to rack up big positive or negative numbers than bench players who play 12 minutes. That's why looking at per-game averages matters more than career totals.</p> <h2>What is a Good Plus-Minus in the NBA?</h2> <p>Not all plus-minus numbers are created equal. Context matters because - think about it: are we talking about a single game or a full season? Is this a star player or a role guy?</p> <p>For single-game plus-minus, anything can happen. Luc Mbah a Moute holds the NBA record with a +57 in a single game (Rockets vs Nuggets, November 22, 2017). That doesn't mean he was the best player on Earth that night: it means the Rockets absolutely demolished Denver while he was on the court.</p> <p>We need to be completely honest here: single-game numbers are borderline meaningless without context. You can be +30 in a blowout win while playing garbage minutes, or -15 in a competitive loss where you played great defence.</p> <h3>Benchmarks for Different Player Types</h3> <p>The numbers that actually matter are season averages, specifically when measuring Box Plus-Minus (BPM), which we'll cover later. Here's how Basketball-Reference breaks down elite performance:</p> <ul> <li><strong>+8.0 or higher</strong>: MVP-calibre season (peak Dirk Nowitzki, peak Shaquille O'Neal, Nikola Jokić's best years)</li> <li><strong>+6.0</strong>: All-NBA level performance</li> <li><strong>+4.0</strong>: All-Star consideration territory</li> <li><strong>+2.0</strong>: Quality starter who positively impacts winning</li> <li><strong>0.0</strong>: League-average player</li> <li><strong>Negative numbers</strong>: Below replacement level</li> </ul> <p>If you're consistently posting +6.0 per game across a full season, you're in legitimate MVP conversations. That means your team outscores opponents by 6 points per 100 possessions when you're on the court compared to league average. That's massive.</p> <p>For bench players, the scale shifts. A solid rotation guy might hover around +1.0 to +3.0. Elite sixth men can push +5.0. Anyone consistently in negative territory probably isn't helping you win games—at least not according to this metric.</p> <p>The 2015-16 Warriors are a perfect case study. Draymond Green posted a season <strong>plus-minus of +1,070</strong> - the highest single-season total in NBA history. Steph Curry was second that year. Those numbers scream "historically great team playing together."</p> <h2>Why Plus-Minus Can Be Misleading</h2> <p>Here's where things get messy. In my opinion, plus-minus might be the most context-dependent stat in basketball, and using it wrong leads to terrible takes.</p> <h3>The Teammate Problem</h3> <p>This is the killer flaw. Plus-minus treats all five players on the court as equally responsible for what happens. If you're playing alongside four All-Stars who dominate while you stand in the corner, you still get full credit for that run.</p> <p>Classic example: You're a role player on the 2017 Warriors. You check in with Kevin Durant, Steph Curry, Klay Thompson, and Draymond Green. The team goes on a 15-2 run in 4 minutes.</p> <p>Congratulations! You just earned +13 despite taking one shot and grabbing two rebounds.</p> <p>Meanwhile, your team's best player might have a negative plus-minus because he's constantly playing against the opponent's starters while the bench gets beaten up. The stat can't differentiate between who ‘caused’ the success and who ‘benefited’ from being in the right lineup.</p> <h3>The Garbage Time Effect</h3> <p>You know those final 3 minutes of a blowout when the score is 115-88? Coaches empty their benches. The third-stringers come in and mess around. One team goes on a 12-4 run to cut the lead to 19 instead of 27.</p> <p>Those garbage-time players just put up ridiculous plus-minus numbers (positive or negative) in minutes that meant…absolutely nothing. But the stat doesn't know the difference between meaningful fourth-quarter action and garbage time. It all counts the same.</p> <p>This is why you'll occasionally see bench warmers with absurdly good or bad single-game numbers. They played 4 minutes when nobody cared about the outcome.</p> <h3>Sample Size Issues</h3> <p>A single game of plus-minus data tells you virtually nothing. Ten games? Still not much. Even 20 games can be noisy.</p> <p>The stat only becomes reliable over a full season or multiple seasons. Small samples get destroyed by randomness as you might face backups instead of starters, play during hot shooting stretches, or get stuck in lineups that don't fit together.</p> <p>This is especially true for rookies and players who get traded mid-season. Their plus-minus might look terrible because they're adjusting to new systems, new teammates, and new roles. The stat can't account for that learning curve.</p> <h3>Why Good NBA Players Have Bad +/-</h3> <p>Sometimes genuinely great players post negative plus-minus numbers. How?</p> <p>One common scenario is, as we’ve seen earlier, <strong>high-usage offensive stars on bad teams</strong>. If you're the only scoring threat and you're constantly on the court, you're also on the court for every defensive breakdown, every opponent run, and every stretch where your teammates go cold.</p> <p>LeBron James has had seasons with lower plus-minus than you'd expect because he played massive minutes on teams with weak supporting casts. The stat dinged him for the team's failures even when he was clearly the only reason they were competitive.</p> <p>Another scenario is <strong>defensive specialists who play tough minutes</strong>. A lockdown perimeter defender might guard the opponent's best player every night while his own team struggles to score. His plus-minus suffers even though he's doing exactly what he's supposed to do.</p> <p>But here's what a lot of people miss very often: over a large enough sample size, truly elite players almost always have strong plus-minus numbers. The cream rises to the top. Short-term noise eventually gives way to signal.</p> <h2>Advanced Versions of Plus-Minus</h2> <p>The NBA analytics community knows raw plus-minus is flawed. So they've created adjusted versions that try to isolate a player's true impact. These metrics are everywhere in modern basketball analysis.</p> <h3>Box Plus-Minus (BPM)</h3> <p><strong>Box Plus-Minus</strong> attempts to estimate a player's contribution using only box score statistics (think points, rebounds, assists, steals, blocks, turnovers, shooting percentage) combined with team performance.</p> <p>BPM is measured relative to league average, which is set at 0.0. A player with a BPM of +5.0 contributes 5 points per 100 possessions more than an average player would. Someone at -2.0 is costing you 2 points per 100 possessions compared to average.</p> <p>The formula is complex as it uses regression models, position adjustments, and team context corrections, but the key idea is simple: BPM tries to answer "How good is this player based on what shows up in the box score?"</p> <p>Nikola Jokić has dominated BPM in recent years, regularly posting numbers above +10.0. Four of the top six single-season BPM ratings ever belong to Jokić. The man's impact shows up in every statistical category.</p> <p>BPM gets split into two components:</p> <ul> <li><strong>Offensive BPM (OBPM)</strong>: Offensive contribution</li> <li><strong>Defensive BPM (DBPM)</strong>: Defensive contribution</li> </ul> <p>The defensive component is notoriously unreliable because box score stats don't capture things like rotations, communication, and positioning. Steals and blocks aren't the same as good defence.</p> <h3>Adjusted Plus-Minus (APM)</h3> <p><strong>Adjusted Plus-Minus</strong> takes raw plus-minus data and adjusts it to account for who else was on the court, both teammates and opponents.</p> <p>The idea is strangely brilliant: if you're constantly playing with scrubs against All-Stars and still posting a positive plus-minus, you're probably pretty damn good. If you're playing with All-Stars against scrubs and barely breaking even, maybe you're not contributing as much as the raw number suggests.</p> <p>APM uses regression analysis to isolate each player's individual contribution from the teammates and opponents they shared the court with. It's mathematically intensive and requires massive amounts of play-by-play data to be accurate.</p> <p>The problem of this calculation is that you need huge sample sizes for APM to be reliable. And when I say ‘huge’, I mean at least multiple seasons of data. Over a single season, the numbers bounce around too much to trust.</p> <h3>Real Plus-Minus (RPM)</h3> <p><strong>Real Plus-Minus</strong>, developed by ESPN, combines APM-style lineup adjustments with box score data to create a more stable metric. It's basically RPM = APM + box score priors.</p> <p>The "priors" part means RPM starts with an assumption about how good a player is based on their box score statistics, then adjusts based on actual lineup data. This helps stabilise the numbers and reduces the sample size required.</p> <p>RPM gets split into:</p> <ul> <li><strong>Offensive RPM (ORPM)</strong></li> <li><strong>Defensive RPM (DRPM)</strong></li> <li><strong>Total RPM</strong></li> </ul> <p>The best players tend to excel in both categories. Kawhi Leonard in his prime, for example, regularly posted elite numbers on both ends.</p> <h3>Which One Actually Matters?</h3> <p>Let's be honest: all of these metrics have flaws.</p> <ul> <li><strong>Raw +/-</strong> is too noisy and teammate-dependent</li> <li><strong>BPM </strong>overrates box score stuffers and underrates defenders</li> <li><strong>APM</strong> requires huge samples and still has uncertainty</li> <li><strong>RPM</strong> is proprietary and you can't see the formula</li> </ul> <p>The smart approach if you are planning on using these data when you <a href="https://www.sportsbet.com.au/huddle/punter-iq/guide/how-to-bet-on-the-nba">bet on NBA games</a> or look at the <a href="https://www.sportsbet.com.au/betting/basketball-us/nba">NBA odds</a>? <strong>Don't trust any single number.</strong>&nbsp;</p> <p>A good idea is to use them collectively to spot patterns. If a player ranks highly across multiple versions of plus-minus and passes the eye test, they're probably genuinely impactful.</p> <p>But if someone has a great BPM but awful APM, that's a red flag, especially since they might be putting up empty stats that don't actually help the team win.</p> <p>Do you want to know what makes things even a bit more complex? The reverse is also true, since players with strong APM but weak BPM are often doing the little things that don't show up in box scores.</p> <p>For casual fans, BPM is the most accessible because Basketball-Reference displays it for every player going back decades. It's not perfect, but it's a decent starting point for evaluating overall impact.</p> <h2>Plus-Minus in Fantasy Basketball and Betting</h2> <p>If you're playing fantasy basketball or betting NBA games, plus-minus can give you edges only if you use it correctly.</p> <h3>How to Use +/- for Lineup Decisions</h3> <p>In most fantasy formats, plus-minus isn't a scoring category, so you might think it's irrelevant. Which would be a mistake.</p> <p><strong>Plus-minus tells you which players are actually helping their teams win</strong>, which correlates with playing time.</p> <p>If a player's raw stats look good but his plus-minus is consistently terrible, that's a warning sign. Coaches notice. That player might see reduced minutes or get benched in crunch time. In fantasy, minutes are everything.</p> <p>Look at multi-year plus-minus trends. Players with consistently strong numbers usually get rewarded with more responsibility and better lineups. That means more fantasy production. Players with consistently bad numbers? They're time bombs waiting to lose their roles.</p> <p>One exception: <strong>tanking teams</strong>. If a team is deliberately trying to lose, plus-minus goes out the window. Usage rates and playing time matter more than winning impact.</p> <h3>What Betting Markets Care About It</h3> <p>Plus-minus doesn't directly affect betting lines, but bettors tend to pay attention to lineup combinations and their historical plus-minus data.</p> <p>NBA teams have "net rating" statistics for every lineup combination, which is basically plus-minus per 100 possessions for that specific group of five players.</p> <p>When a team's best lineup is healthy and playing together, their collective plus-minus history can tell you if they're undervalued or overvalued in betting markets.</p> <p>For example, if a team's starting five has a +15 net rating together (elite) but they've been missing players due to injury, their return creates betting value. The market might not have fully adjusted to how dominant that group is when healthy.</p> <p>Plus-minus also matters for NBA player props. A guy who consistently posts strong numbers is more likely to stay in close games and play fourth-quarter minutes, which means more opportunities to hit over bets on points, assists, or rebounds.</p>

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